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Dr. Huang Zhiyong |
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Department Head
Computer Graphics and Interface
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Academic Qualification:PhD (EPFL), MEng, BEng (Tsinghua)
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Research Interest/Area:Computer Graphics
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Granted patent:Huang Z, Tan T S, Wong T W, Li X, Method and apparatus for generating atomic parts of graphic representation through skeletonization for interactive visualization applications, United States Patents, 6,825,839, November 30, 2004.
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Professional Activities:
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Editorial board member of the Journal of Computer-Aided Design & Computer Graphics (China). He has served as a program committee member of conferences including PG (2003, 2005), CGI 2005, ICCA 2002, VRCIA 2006 , China Graph (2002, 2004, 2006), CAD/Graphics (2003, 2005), ICIP 2004, MMM 2006, VSMM 2006.
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Technical reviewers the EDB SIIRD project proposals (2002, 2003, 2006, 2007).
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Selected publications:
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Yu H., Chang E.-C., Huang Z., Zheng Z., Fast Rendering of Foveated Volumes in Wavelet-based Representation, The Visual Computer 21(8-10): 735-744 (2005).
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Shou L., Huang Z., Tan K.-L., The Hierarchical Degree-of-Visibility Tree, IEEE Transactions on Knowledge and Data Engineering, IEEE CS, Vol. 16, No. 11, Nov. 2004, pp. 1357-1369.
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Yu M., Atmosukarto I., Leow W. K., Huang Z., Xu R.. 3D Model Retrieval With Morphing-Based Geometric and Topological Feature Maps. In Proc. IEEE CVPR 2003, II 656-661.
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Shou L., Huang Z. and Tan K.-L., HDoV-tree: The Structure, The Storage, The Speed, In Proc ICDE 2003, pp. 557-568.
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Akanksha, Huang Z., Prabhakaran B. and Ruiz, Jr. C. R., Visualizing Animation Databases, International Journal of Software Engineering and Knowledge Engineering, Feb 2003, Vol. 13, No. 1, World Scientific, pp. 1-25.
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Li X., Woon T. W., Tan T. S., and Huang Z. Decomposing Polygon Meshes for Interactive Applications. The 2001 ACM Symposium on Interactive 3D Graphics, March 19-21, North Carolina, USA, pp.35-42, pp. 243.
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Shou L., Chionh C. H., Huang Z., Ruan Y., and Tan K.-L. Walking Through A Very Large Virtual Environment In Real-time. VLDB 2001, pp. 401-410.
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Koh C. K. and Huang Z, A Simple Physics Model to Animate Human Hair Modeled in 2D Strips in Real Time, EG CAS 2001, pp. 127-138.
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Boulic R., Capin T. K., Huang Z., Kalra P., Linterrnann B., Magnenat-Thalmann N., Moccozet L., Molet T., Pandzic I. S., Saar K., Schmitt A., Shen J., Thalmann D., The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. Comput. Graph. Forum 14(3): pp. 337-348 (1995).
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Boulic R., Huang Z., Magnenat-Thalmann N., Thalmann D., Goal-oriented design and correction of articulated figure motion with the TRACK system. Computers & Graphics 18(4): 443-452 (1994), Elsevier.
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