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Institute for Infocomm Research © 2008 RCB No. 199801638C
 
 
 
Brain Computer Interface Technology
 

The interface between Man and Machine has been one of the growing fields of research and development in the recent years. While most of the efforts have been dedicated to the design of user-friendly systems by means of innovative interfaces such as voice recognition and virtual reality, the Brain-Computer Interface (BCI) team at the Institute of Infocomm Research has endeavored to develop a new dimension to man-machine interaction: the direct brain-computer interface. Since 2004, the BCI is an emerging and exciting technology which promises to create a direct communication channel between the brain and the computer. As such, users will be able to communicate and interact with the environment through thoughts, rather than relying on normal, neuromuscular pathways. By using non-invasive brain image techniques, such as the Electroencephalography (EEG), the BCI team has demonstrated the potentials of the technology for various applications ranging from assistive devices to stroke rehabilitation to neuro-feedback for mental therapy.

As BCI became more technologically advanced, it became apparent that they may be used therapeutically and thus aid in the fight against disability. With that in mind, the BCI team at the Institute of Infocomm Research has developed the technology to cater to the needs of severely disabled patients, such as “locked-in” patients who have lost effective communication and interactive abilities. This is to say that patients will be provided a new communication and interaction channel where they will be able to convey thoughts and intents from the brain to the outside world. As such, the BCI team has successfully developed the following systems:

  1. The Brain Communicator
    - This device allows the user to type on the computer using his thoughts.

  2. The Brain-Controlled Wheelchair
    - This device allows the user to navigate an automobile wheelchair in a building safely and efficiently by translating brain waves into control commands.

  3. The BCI-Based Robotic Rehabilitation
    - This device allows the BCI to directly translate motor intents into appropriate actions in a therapeutic robot. It will assist stroke patients to activate motor neurons in a consistent way, thus reducing the workload of occupational therapists. The technology will also provide a gaming environment for the patients to perform therapy exercises. A prototype shown below has been set up at a hospital and is currently being tested on stroke patients.




  4. The Neuro-Feedback
    - This technology can be applied usefully on neuro-feedback for mental therapy. More specifically, it tackles attention deficit/hyperactivity disorder (ADHD). The technology is able to detect the difference in brain waves from attention to non-attention states while providing real-time feedback for the user to improve attention ability. The ADHD therapy can be conducted in a gaming environment where the game control comes from the attention level of the player. Currently, a few games have been developed based on this technology. As shown below, the face puzzle game allows the player to move the jigsaw face images by practicing focused attention.



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